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In casino craps, the players
place their bets and the casino bank "covers" them. In addition to
covering every player's bet, the casino-banked craps game offers many other
types of proposition bets. These bets, along with the basic "pass"
and "don't pass" bets, are explained in the accompanying diagram.
There are four people actively running the game. The box man, who sits behind
the middle of the table, is the boss. He keeps a constant watch over the
game. The two dealers on each side of him pay off the winners and
"rake" in the losers' chips. Each dealer handles all the players
on his side. The table is divided by the center box of proposition bets and
also by the stickman, who stands on the players' side of the table.
The stickman controls the action of the dice and the pace of the game. After
seeing all bets are down, the stickman pushes a few sets of dice to the
shooter. That players selects a pair of dice and is ready to roll them
across the table so that they hit the wall at the opposite end. If, on the
first roll, you make a 7 or 11, you've rolled a "natural" and you
win. What you win is the equivalent amount of chips you have bet on the pass
line.
If you roll a 2, 3 or 12 on your first throw, that is called
"craps" and you lose. The dealer picks up your pass-line bet.
However, the shooter does not relinquish the dice. He continues to roll
until he "sevens out."
If, on the first roll, you shoot a 4, 5, 6,8, 9 or 10, that is your
established "box point." The object then is to keep rolling the
dice until you make that number again. You lose, however, if you roll a
seven before making your box point.
These are the basic rules of craps. There are many other bets which can be
made, all of which are explained in the diagram.
Our advice is to Play the line and the come, either pass or don't pass.
These are the two best areas to bet, offering the best possible odds to the
player. If you're betting the pass line, always take you full odds in back
of your pass line bet. Some casinos offer double odds or higher; if so, take
advantage of this option. One last piece of advice: increase your bets on
wins, do not double up on losses.
SEVEN
This one-roll bet pays odds of 4 to 1, correct odds are 5 to 1 with the
difference giving the house a 16.66% edge.
ELEVEN
This is another one-roll bet. It pays 14 to 1, but the true odds are 17 to 1
with a house percentage of 16.66%...bad bet!
PLACE BETS
The 4 and 10 pay 9-5, true odds 10-5, yielding a house edge of 6.66%. The 5
and 9 pay 7-5, true odds are 7.5-5 (house edge 4%). The 6 and 8 pay 7-6,
true odds are 6-5 (house edge 1.51%. BUY BETS: Player pays 5% "vigorish"
to get true odds on all numbers. Only the 4 and 10 make buy bets worthwhile.
They reduce the house edge to 4.76%.
HARD WAYS
This bet can be made on the 4, 6, 8 and 10. Payoff is 9 to 1 on the 6 or 8
and 7 to 1 on the 4 or 10. The house edge is 9.09% and 11.11%, respectively.
Another bad bet.
COME BETS and DON'T COME
Even money bet with the exact same house percentages of 1.414% and 1.402%,
as the pass line bets.
PASS LINE
Pays even money (house edge is small, 1.414%). One of the best bets on the
table.
DON'T PASS
Pays even money (house edge 1.402%). Slightly better odds than pass line bet
odds.
THE FIELD
A one-roll bet that pays even money or 2 to 1 on 2 or 12. House edge is
5.55%.
ANY CRAPS
This is a one-roll bet. if a 2, 3 or 12 hits, you'll get 7 to 1 odds. House
edge is 11.11%, which makes this a bad bet.
BIG 6 & 8
Player bets in boxes marked as such as receives even money instead of 6 to 5
true odds. House has a 9.09% edge.
HORN BET
Although the 2, 3, 12 and 11 may be bet separately, this area is also known
as the "horn." A player makes a horn bet by handing the bet to the
dealer, calling out, for example, "$4 horn bet." This would give
him $1 on each of the four one-roll propositions. Payoff is 30 for 1 on a 2
or 12, A 3 or 11 pay 15-for-1. True odds are 35 to 1 (2 & 12) and 17 to
1 (3 & 11). The house edge on all four bets is a whopping 16.66%.
Obviously a bad bet. Not recommended!
ODDS
When a point is made (either the shooter's point on his first roll, or a
come point on a succeeding roll), a player can take the odds. He will
receive 2 to 1 on 4 and 10; 3 to 2 on 5 and 9; 6 to 5 on 6 and 8. He lays
the same odds when he bets against the point.
 
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